• Tag Archives Heroforge
  • D&D in the Classroom

    One of the things I love is introducing games to new players. I was a Heroclix Judge, I ran VS System demos, I was a Press Ganger for Privateer Press, not just because I loved the games, but also because it’s so incredibly rewarding to introduce nascent nerds to a new hobby, to welcome them into a whole new world of experiences and good hobby times. This is part of why I’m so chuffed to see what Paris Conte’s been up to with the GenU GAMER program back in the old country, and why I was so excited to learn that one of my friend’s wives actually ran a Dungeons and Dragons group for students at her school.

    Dungeons & Dragons can be so much more than just a bunch of people sitting around a table. It can help break down social and mental boundaries as players use roleplaying to explore not only the worlds of the game itself, but also to test personal expression and interaction. There’s a reason counselors often use roleplay excercises to help people work through some of the barriers they’re facing.

    So when I was asked to paint some custom Heroforge models for some of the players in the school group, I was excited not only because, well, painting is good times, and painting for friends can be even better times, but also because these models were actually tied to a French Language assignment.

    Each of the kids was tasked with describing their character in French. The description couldn’t be as basic as “My dude is a dwarf fighter” either, the descriptions included a glimpse of the personalities and backgrounds of the characters, which will only in turn enrich their D&D experience as they put their characters on the table with a better understanding of who the characters themselves are.

    NB: The varnish frosted the models to a degree that wasn’t noticeable until I took the photos – darn you, brighter desk light! – but I put a correcting coat on after I took the pics.

    Continue reading  Post ID 20080


  • Salty Tales: Tarryc

     Way back in April I mentioned that I was running a D&D campaign for some newer players, introducing them to the world of roleplaying games and the joy of collaborative storytelling. We play biweekly, and thus far I’ve failed in killing any of the PCs had a lot of fun watching them work their way out of tough situations. Today I thought I’d introduce you to Tarryc.

    Let me tell you about my character…

    Ah, the cry of the RPG dork…

    Tarry is a Hill Dwarf, but he never really fit in with his people. He had no interest in typical dwarvish pursuits, other than a penchant for throwing axes. He’d often leave for days at a time, exploring the region, and one day he came across a small crater with a small crystal at its center. Ever uncautious, Tarryc approached and reached out to pick up the crystal, at which point it embedded itself in his palm, causing a reaction that hardened his skin to an almost stone-like texture. The flipside is he lost an awful lot of mobility in the process.

    The crystal that was now lodged in his hand was in fact a piece of crystallized wild magic, and had permanently fused with Tarryc. The effect left him somewhat loopy and a lot of the time he simply appears to be operating on a different wavelength than his present reality, but while he’s a little disjointed, there’s no doubting the impact of his spellcasting. Chromatic Orb is his default whammy, but he has recently learned to summon a literal wave to crush and drown his enemies, and he’s also very fond of helping his teammates suddenly gain the ability to breath fire…

    He’s a charming little fellow who seems to endear himself to everyone he meets, despite his being a distinctly odd fellow.

    Continue reading  Post ID 20080