As someone who digs into games based on their lore, I was thrilled when Privateer Press started Skull Island Expeditions, breathing further life into a setting that I already loved. When it comes to depth of lore, though, it’s tough to beat Games Workshop’s immense library of tales of the Warhammer world and the Warhammer 40K universe. In the grim darkness of their future, there is only enough novels to choke a Leviadon.
With the Horus Heresy being essentially the Big Bang of the 40K setting, the insurrection that set brother against brother in a cataclysmic conflict that threatened the stars themselves and established the eternal war between the defenders of humanity and the legions of Chaos, it’s no surprise that the setting has been very successful. With a series of novels and an entire variant on Warhammer 40K supported by Forge World models, players and fans have been able to enjoy a more retro design to familiar model concepts (you know, as retro as something set in the 31st Millenium can be), but more notably, they can field the Primarchs of their chapters themsellves.
When pal 49 scored the models for Lemun Russ, Primarch of the Space Wolves, and two enormous Wolf-Kin to run with him, clearly it’s an opportunity to crack open the boxes and look at the components.