• Tag Archives Plarzoid
  • Nova Nomads’ Feat of Service

    The Warmachine and Hordes community is full of some amazing people. I’m not talking about the players who rock the top tables event after event (sweet as they may be, they’re not the topic of this post), I’m talking about the guys and gals who are more interested in giving back than they are in taking heads. Every year Lost Hemisphere runs a charity fundraiser at Templecon (most recently working with the New England Privateers), and I’ve been humbled time and time again by those not only forking over portions of their convention budget to buy prize tickets, but also those offering prize support, dedicating their time and effort to making the fundraisers successful. We have Foodmachine and Breast Cancer Brawls. We have events supporting animal shelters, hostels, we even have community members branching out into other avenues of geekery that try to make their world a better place, like the 501st.

    This weekend there’s an event being run by the Nova Nomads, and I can only apologize here and now that I wasn’t able to get a promotional post out about it earlier. I’m going to blame my being out of the country, and the fact that I’m still trying to play catch-up now that I’m back.

    The event in question is the 1st Annual Nova Nomads Feat of Service, a charity event benefitting the Wounded Warriors Project, which endeavors to provide care and assistance for not only those who’ve suffered illness or injury in military service, but also for their families – their spouses, carers and children.

    I first heard of the event through Lostie Plarzoid, Lost Hemisphere is proud to be associated with this event as a sponsor, with the Lost Crew providing the winner of the Hobby Champion award a huge based model of their choice. True to Lost Hemisphere style, the Hobby Champion prize is not awarded to the player with the most points scored during the day, but rather will be awarded based on modelling, creativity, and just how cool they’ve written the fluff for their warcaster or warlock. Have fun with the game, win stuff.

    featofservice

    Oh, didn’t I mention that it was a Spell Draft event with custom warcasters and warlocks? Cool, huh. You can find the rules they’re using on the Nomad’s website, as well as check out the prize support, and maybe even click the donate button yourself to help them reach their donation goal of $2000.

    I’d write more, but I’m supposed to be at work right now, and I just wanted to get the word out there. If you’re in the area, please consider dropping by to cheer the participants on. If you’re not, please consider visiting th website and maybe, just maybe, helping them ring that $2000 bell.

    Cheers.


  • Plarzoid’s an eager beaver

    IKRPGGday80Lost pal Plarzoid is already gearing up for Templecon 2015. On the one hand I’m all like “Pshaw, plenty of time, no worries mate!”, and on the other I’m all “Duuude, that’s all proactive and not a bad idea.”

    Locking yourself into a faction more than ten months away from a convention requires a degree of willpower that I’m not sure I have, but I’m keen to encourage my buddy in his planned shenanigans. He’s building based on four very simple core principles:

    1. Thunderdome

    2. Scalability

    3. Speed

    4. Portability

    Thunderdome may seem like an odd thing to plan around, but it’s possibly the fastest way to rack up Iron Arena skulls for playing people from different states/provinces/countries, and different factions… and all it requires is three painted warcasters/warlocks. Choosing three that will synergize well in the format can lead to victory skulls as well, and bringing three painted ‘casters to a convention means that if you can build three lists, one for each ‘caster, you’re covered for pretty much any tournament requirement as well.

    Scalabity means you need to have armies that can go from 15 to 25 to 35 to 50 to 75pts. There are Iron Arena awards for playing each level, and there are going to be tournaments at most of them as well. Being able to perform well at each level can make a huge difference in your win/loss ratio. Granted, that’s never a major concern per Lost Hemisphere core tenets, but it can also mean the difference between having some good, tight games, and being walked over repeatedly in every game for four days. Having fun is important.

    Speed is primarily an issue in tournaments, but when you’re looking to rack up as many games as you can, as fast as you can, to earn Iron Arena skulls so you can snaffle that certain prize before someone else snipes you, having lists that can activate quickly can be important. Yes, fielding over forty Mage Hunter Strike Force models is a thing (Oooh, yeah, it’s a thing…) but it makes for a lot of time chewed up in setup and activation. Having armies that aren’t going to be clocked out should be a goal.

    Portability means having an army that doesn’t require you to bring three different army transport bags. Plan for lists that have crossover in units and warjacks/warbeasts. Consider, do you really need to bring both Colossals and a Battle Engine? Can you limit yourself to a single faction? There’s only so much room in the overhead storage bins on the plane, and the very concept of having to lug all that stuff to and from your room at the convention when you want to play is enough to make my lower vertebrae ache. Personally, I like to fit everything into a KR Multicase Kaiser 1 – slightly bigger than Battlefoam’s P3 paint case, but it’s actually a fully self contained bag with pockets for books, dice, cards, etc.

    You can read more of Plarzoid’s thoughts and help him with his list selection over at his awesome read-a-lot station, Plarzoid.com. I do highly recommend it.