• Tag Archives Riot Quest
  • Riot Quest: A little chill in the air – SHIVERS

    There’s been some debate about who the cutest hero is from the new Wintertime Wasteland block for Riot Quest, and while I can agree that there’s some argument to be made for Bumbles the armored polar bear, I honestly think there’s a stronger one for the tiny whirlwind of destruction that is Shivers, the infant Gorax.

    One of the most notable warbeasts among the Circle Orboros, the Gorax is synonymous with the unleashing of a primal fury, a berserk rage that can only end with the (literally) bone-crushing demise of whatever it’s pointed at. To take that wrath and pack it into something the size of a small human child is at the same time entertaining and, to anyone who actually -has- a small human child, utterly terrifying. The net result is adorable mayhem, which may well what was intended all along.

    Continue reading  Post ID 20798

  • Riot Quest: Wintertime Wasteland

    The world changed when the Infernals came. The kingdoms of men succumbed to The Claiming and the souls of humanity were harvested like so much wheat. Age-old enemies cast aside their enmity and fought as allies against the horrors that came from realms beyond, but it was to no avail. The Infernals… won. The races of men, of elves and dwarves, the Trollkin and more – in the wake of The Claiming, the inheritors of the shattered world left behind were left to scrabble and scavenge, to hunt for treasures of the time before in a quest to ensure their own survival.

    This is the world of Riot Quest, where you forge a team of… heroes, for lack of a better term, all seeking to find remnants of wealth and power from the golden age of humanity. They fight to claim these treasures for themselves that they may ensure their own survival, and to rise above those struggling to live in the devastated remnants of the Iron Kingdoms.

    Riot Quest kicked down the doors of the Iron Kingdoms in 2019, giving us a fast-paced, interactive board game set in the same world as Warmachine & Hordes, but in a timeline where mankind lost the war for their own souls. The Mayhem block introduced us to over thirty heroes, all of whom can be used in Warmachine & Hordes as well as in Riot Quest.

    Now, after a successful kickstarter, the Wintertime Wasteland block shifts us North, away from Thunderhead Fortress and into the Castle of the Dark Prince. Ice and snow are the order of the day, with a bitter chill biting to the bone as our heroes quest for loot and treasure on a new map. Bring all your heroes from the Mayhem block, or recruit a roster of chilly treasure hunters.

    The new Wintertime Wasteland starter has dropped, giving new players a great place to launch into the game (Mayhem block not required), and established players a new map, a new squad, new loot and more. Let’s unbox this darn thing!

    Continue reading  Post ID 20798

  • RQ Boss Fight: Malvin & Mayhem

    I may be a little late to the party on this one, but I’ve only just managed to get my hands on Riot Quest’s first Boss Fight expansion, Malvin & Mayhem, so you get to hear about it now. A June release, the Malvin & Mayhem box adds a brand new fighter to your crew in the shape of a warjack being directly piloted by a mad scientist gobber (Is that redundant?). While the idea of adding a walking engine of destruction to your crew is tantalizing enough, the Boss Fight option brings something new: Co-operative play.

    Gaming with your friends and family is always a wonderful experience, but sometimes the dynamic doesn’t work well for competitive play. Do I really want to grind my niece’s army into the tabletop? At the same time, to I really want to play less than my best? I mean, personally, my best is still pretty subject to whimsy and I will always prioritize fun over competition, but still. Being able to set up the table to play not against my friends, but with them against a common foe, can really flip the paradigm and make for a more enriching experience for some. The Boss Fight option allows you to do just that. Put your crew together and team up with your friends to bring that nasty warjack down, and maybe get some sweet loot in the process.

    More timely, with the COVID-19 pandemic still hampering gatherings, the Malvin & Mayhem box allows you to set yourself up for a particularly challenging game that doesn’t require any other players at all. Boss Fight is designed for 1-4 players… In other words, strap on your sturdiest codpiece, Sir Deryfuss, it’s time to tackle this thing solo! The rulesheet does state that single player will be particularly challenging, but so is everything else in life right now for many of us. Why should Riot Quest be any different?

    We’ll take a closer look at Malvin & Mayhem as a hero when I get the models painted, but for today let’s look at them as a threat for you to gang up on.

    Continue reading  Post ID 20798

  • Riot Quest: Expanding the Iron Kingdoms?

    Privateer’s preview of their 2019 plans was full of shiny niftiness, from narrative events (a huge hit at major conventions this past year) penned my our pal Aeryn Rudel, to an art book, a campaign book (tres excite!), L5R minicrate previews, more gribblies for Monsterpocalypse (Oh Krakenoctus, why must you be a Protector? I’ll come to terms with your betrayal in the comforting clamps of Hammerklak Korvissik), and more. You can, of course, read it for yourself here – Link! – but I think the thing that has the back of my mind churning most – Aside from Hammerklak, of course – isn’t the new details about the Infernals as a new Hordes faction, but rather more information about Riot Quest, a new game coming in 2019.

    In an alternate future of the Iron Kingdoms, teams of mercenaries compete for loot. It’s a tale as old as time, and with the popularity of MOBA style games in recent years and skirmish squad games in high demand, I’m very interested to see how Privateer has personalized the concept to their IP. The preview promises all new models which can be used in Warmachine/Hordes – likely in the same manner that the convention exclusives can be used as alternate sculpts of existing models, but that’s just an assumption on my part.

    As someone who loves alternate sculpts, it’s safe to say that concept has my attention, even though we don’t know much at all about the game itself, from play area – Game mat taking up a table? Small tiles a la Level 7: Escape? Small boards a la Shadespire?) – to the mechanics. What we -do- know is that some of the models are going to look bloody fantastic. A tinker with steampunk wings… A pygmy troll in a little tank…


    .. A Necrotech with a circular saw riding out on the back of a Deathripper. I don’t care what faction you personally adhere to, that’s amazing. I’m a freakin’ Menite and I really want to get my hands on this one. 

    I love the Iron Kingdoms as a setting. It has a depth and flavor that I find lacking in a lot of other gaming worlds. Nations are constantly in conflict to some degree, there’s no clear good guys, even most of the bad guys have depth and dimension such that we as players can feel a degree of sympathy or empathy for them. The wealth of fiction available – from the Mk1 and Mk2 books, from backissues of No Quarter, from the literally dozens of books that were released under the Skull Island Expeditions imprint – breaths life into the setting, and don’t even get me started on how freaking amazing Kings, Nations & Gods is as an RPG supplement. If I had to forsake all gaming settings except one, there’s no contest in my mind which I’d choose.

    So to say I’m very intrigued to see Riot Quest when it comes to fruition is a little bit of an understatement. My biggest concern is that we’ll get a game – which may be bloody amazing fun – without the background depth to make it a living, breathing thing. You know, as much as it’ll be plastic and resin and cardboard and stuff. Alright, it’s not a perfect analogy, but you get what I mean. 

    Thankfully Privateer has a good track record of respecting the heritage of their setting even in their “side games” with few exceptions. Bring it on, PP. I’m keen to see what you’ve got for us in 2019.