• Tag Archives SDE
  • SDE: Hecate Vilehorn

    It’s been awhile since I’ve painted up a chibi model – the last was the gnome Kringle prior to the Christmas season – but the other day I was just struck with the urge to work on Hecate Vilehorn, the chibi centaur necromancer, who’s been sitting primed and partially basecoated in a draw for a couple of years now. I have no idea when I’ll next play Super Dungeon Explore, and it’s certainly not a model I can repurpose for D&D any time soon, but let’s face it, the concept just freaking sings.

    I’ve always been a fan of centaurs as a fantasy species, right back to the early days of text-based open concept RPGs in the early 90’s  (and to Piers Anthony’s Xanth series back when I was devouring every fantasy series I could find at the library in the 80’s), so Hecate was on my radar the moment she was announced. for SDE models I’m normally more focused on the heroes, but her being a centaur trumped that. Add a suit of bone barding and armor and I was sold.

    Hecate is only a mini-boss, so she can’t run a whole dungeon by herself in either Classic or Arcade mode unless you’re playing with an undersize team of heroes, but she’s still set to cause the heroes some grief. Speed 8 alone means she’s going to be running through the corridors all willy-nilly (willy-filly?). Her Classic stats are solid across the board – 2R1B  with a 2 square range, 2R armour, freaking 3R magic at 6 range. Dex is her only low point. Red affinity, Hex on all of her attacks, gets more dangerous when she has minions ganging up on a hero thanks to Mob, and ignores difficult terrain.

    For two actions her Trample melee attack hits ever model in an adjacent square and knocks them down, but remember, she’s a necromancer. One action to raise any bone piles into Bone Heads, Dread Knights and Dust Mages.

    Her Soul Shard ability is the tricksy one. It lets her place a token on a hero within 3 squares and, if the hero and killed and Hecate isn’t on the board, she is resummoned back to wreak more havoc. Now imagine this happening in the middle of the boss fight…

    In Arcade mode Hecate essentially plays the same way. She’s just as dangerous, still hexing, still trampling, still returning Bone Heads to the board, still infecting a hero with her soul shard. From a Dark Consul point of view, she’s equally delightful in both game modes.\

    Painting Hecate was a lot of fun. Washes and drybrushing gave my nice fluffy magic cloud trails for her skills, while the armor itself leaned very nicely into the way I like to paint clean panels. It was long and tedious, but I’m happy with the end result. The eyes were a challenge, as chibi eyes often are, given how easy it is to make them look skewed. It didn’t help that her forward-reaching right claw is lined up in front of her right eye, interfering a little with brush access. Hecate was almost exclusively painted with P3 paints, with a Games & Gears Master Series 00/0 brush doing most of the work, and is mounted on a Dragon Forge Design Ancient Ruins II series base.

    Hecate is a Super Dungeon Explore mini-boss available from Ninja Division via their webstore. Whether you can find room for her on the tabletop or are just looking for a fun painting diversion, if you pick her up, send pics. I wanna see!


  • Keep on truckin’

    It’s been a long week in the Gdaycave, from work volume exploding for the #RealJob to the kitchen undergoing renovations (among other things, fancy new faucet is fancy). It’s been tough to muster the energy to get a lot of painting time in, even with my #BrushWieldersUnion goals and other models for review. There’s half a dozen or so models at various stage of painting, my Untamed Beasts for Warcry plugging along, and I’m happily chugging through Riot Quest models, but at the end of the day it can still be a struggle finding motivation to pick up the brush.

    This is something of a double-edged sword for me. Painting models is, for me, something of a therapeutic process. It’s a creative outlet, and delivers a sense of completion, of accomplishment, when a model is done. It’s a stress management tool, because it requires focus that stops me dwelling on other stressors at the exact same time as it causes stress about colour schemes and painting tiny bloody eyeballs and the like.

    So there’s something to be said for doing nothing for an evening or so, but at the same time there’s a lot to be said for sitting down and getting brush time in, even it it’s just being that much closer to having something to show off in these hallowed blog halls.

    A deadline can be the motivator, such as an upcoming tournament or convention that you want to be fully painted for. Sadly, those aren’t really a thing right now. These are keen drivers for productivity, even if there’s no “fully painted” requirement, because it’s a chance to play with a fully painted, cohesive force, and that’s always a great feel. It enriches the game experience for both you and your opponents. It’s also a chance to showcase your efforts to your friends, get direct feedback and encouragement, get tips for the next project. These things can be done online, but there’s no substitute for being able to see models with your own eyes, or being able to converse face to face.

    Other times a single model can just capture your attention. You pick it up and damn son! you have to get paint on it. This can be a trap in itself as you lose all motivation to paint anything else while you focus on this new project. I say this, fully aware that I have two Plains Runners sitting at about 60% done, while Hecate Vilehorn has received all of my painting attention after sitting primed in a drawer for over a year. I can’t explain why a chibi centaur necromancer is suddenly the focus, but heck, it is.

    I will say that if you’re plodding through your 30th Space Marine, a change of pace can be as good as a holiday. Put the 3rd company Intercessor down, pick up a model that’s something completely different. Not just a different colour scheme, but a different style, a different concept, a different company perhaps. I’ve always found that painting chibi models, with their hyper exaggerated detail and enormous eyes that make you question your freehand abilities, to be a great palate cleanser when you’re stuck in a painting rut. It really doesn’t hurt that Ninja Division’s Master Class models have been hitting it out of the park lately. The Brinebreaker looks amazing.

    Consider something like the #Hobbystreak challenge, where you try to get at least 30 minutes of hobby time in each day, and see how many consecutive days you can streak to. Whatever it is that keeps you plodding with your painting projects, I encourage you to reach out and share, let me see what you’re working on. Let’s see if I can finish Hecate over the weekend…


  • SDE: Gloomborn Champion

    It’s HALLOWEEEEEN! Lemme tell you the spooky tale of the Gloomborn Champion…

    Imagine you’ve spent a heroic career defending those who could not defend themselves, thwarting evil at every turn, combatting the forces of the Dark Consul and always fighting to make Crystalia a safe place for its citizens… and then you catch the wrong end of an ogre club, the sharp end of a kobold spear, or the unnerving glare of a giant killer mushroom, and next thing you know you’re dead… … … and then you’re not. A necromancer has tapped into dark and forbidden powers to raise you from the grave, intending to put you in charge of some of his less mentally capable minions. Sadly for him, his spell backfired! Instead of leaving you with your intellect but subservient to his whims, you’re in full control and you stand once more to fight evil! Well, as long as your leg doesn’t fall off… You’re a Gloomborn Champion!

    As a creature of the night, you know the inner workings of the Dark Consul’s undead minions better than anyone other hero. After all, you’re kinda a zombie yourself at this point, even if you’re holding together better than some of those guys with their skin sloughing off. You do occasionally wonder what brains taste like, but by and large you’re all about putting the pointy end of your punch dagger directly into the face of evil.

    The Gloomborn Champion is built to outright trash spawn points. More than any other hero he’s the bane of the Dark Consul’s hordes of minions. Granted, he doesn’t offer a heck of a lot when handling minibosses and bosses, but drop him on a spawn point and watch him go to town.

    The champion rolls two Red dice for his strength/melee attack, which has a two square range. Three blue dice make up his armor and willpower, and two blue identify dexterity as his dump stat.  6 movement, 3 actions, 5 health, 1 potion – standard fare – along with an affinity for red crystals, and the Corpse Stench ability. Now, who knows how long you’ve been dead, but apparently you’ve forgotten your deodorant, because every time you take damage all adjacent enemies are affected by the Slow status effect as they gag and retch. Halving their movement means it’s harder for them to get away from you – As long as your team can keep you healed from a distance, you can effectively play a control tank. Conveniently, your fellow heroes are far too polite to react so vehemently, and completely ignore your posthumous aroma.

    The real shiny from the Gloomborn Champion is his special attack. Taking up two of his three actions, Destroy Their Coffins reaches out two squares as an attack, and does two additional wounds against spawn points. Now is the time I’ll remind you that spawn points have three health, and with two red dice on the attack your Champion’s going to be connecting. The ability to remove a spawn point with a single attack roll is huge, and it’s compounded with the Champion’s potion ability…

    Necromancer’s Bane grants the hero the ability Spawn Kill. For one turn, when an enemy model spawns within melee range, the hero immediately makes a melee attach against it. Remember, the Gloomborn Champion rolls two red strength dice before adding any equipment buffs, and has a two square attack range.  Even if you can’t get him close enough to attack the spawn point directly, you can counter the Dark Consul’s attempts to spawn defenders around it, and it also works as a failsafe should you (somehow) fail to destroy the spawn point when you attack it.

    Finally, the Gloomborn Champion has an interested team buff aura in his special ability, Unfeeling Gloom. One action to trigger, and all friendlies within a three square aura are suddenly immune to all status effects. No Knockdown, no poison, no slow, no fire, no bane, no immobile – If your heroes like to bunch up, the Gloomborn Champion suddenly becomes a very handy team support model.

    The Gloomborn Champion is an interesting offensive hero, with an unprecedented degree of anti-spawn point tech, and a little team buff in the mix. Aside from being  a fun model to paint, I think he’ll make an excellent addition to adventuring parties.

    You can find him at Ninja Division’s online store.

     


  • Templecon 2015 Photodump 2

    On with the show! We last saw our intrepid hero and his band of compatriots in the House of Bread Sticks, in which Gdaybloke quite enjoyed the Gnocchi. The dinner table that night was a raucous cacophony as the crew indulged in ribald humor and shared anecotes, and otherwise engaged in tomfoolery to the amusement and possible embarassment of the wait staff. Then they returned to the Crown Plaza to indulge in more Templecon the following day…

    “Whut? Oh, yeah, we just won this li’l ole’ thing…”
    Privateer art printed on stretch canvas. Perfect way to class up your nerd cave.

    … that’s not a euphemism.

    Continue reading  Post ID 20911


  • Gday At GenCon: Model Photodump

    GenCon is, of course, one of the largest gatherings of gamers and hobbyists on the entire damn planet. It was a delight to be able to attend this year, not only to try out some games, procure cool things, and see nifty peoples, but also to see model after model painted to superb levels and jammed behind glass for the assorted painting competitions. Naturally, I took some pics for you, but I have to give you some caveats before you proceed.

    1. While I’m familiar with a few different miniature companies, I have no freakin’ clue where a lot of these come from, so I can’t provide too much commentary. Accordingly, not everything in this post will have the usual comment flavour that I generally try to offer to you, my beloved Losties.

    2. The vast bulk of these models were behind glass when photos were taken, and the case on my phone is orange. Some reflections may occur, and the lighting in the pics was pretty much out of my hands. Kindly grant me some leeway accordingly.

    3. Some image sorting has occured to group models from the same line together, but I make no promises because I only have so much time on my hands to get this done.

    4. Pics were taken as opportunity presented itself throughout my two days at GenCon. There were many amazing models that I don’t have pics of. If you painted something cool and your model isn’t here, that’s no reflection on you or your ability.

    Now, let’s get started with something that surprised and thrilled me – Arena Rex models!

    Everyone knows the Platypus is a wonderful melange of animals making for an adorable little monotreme… Proximo, however, is a nightmarish conglomeration of doom waiting to end your miserable existence.

    Continue reading  Post ID 20911