PoM Command Book

The dust continues to settle and the ducks continue to relax with their squabbling and get back into their rows. This is probably for the best, because roast duck is delicious and today we’re getting our burnination on again and taking a look at the Protectorate of Menoth Command Book. If I ever had any doubts about refocusing my WarmaHordesing on the Protectorate, this tome banished such concerns to wastes where they shall forever scurry with the larval Desert Hydra until they are devoured by hungry Storm Raptorlets.  Won’t you rest by the fireside with me? It’s fueled by Menoth’s Fury.

In the brave new world we live in, our model cards are all available in War Room, and dynamic updates can mean minor fluctuations and rewording on a monthly basis, which begs the question – why pick up the Command books? The answer is all in what you’re looking for. If your interest is purely in the mechanics of the game, statistics and probabilities, the science and math of the game, then you’ll likely be able to find all the answers you want in the free PDF downloads of the cards and the War Room app on your smart device.

If, however, you’re looking for something a little more, the books are your best resource for background, flavour, structure, character – that ephemeral flavour that draws your eye, the aesthetic that calls to you, the feeling that comes with understanding not only what a faction does on the tabletop, but why. What led the Protectorate to form the Northern Crusade? What drives them? Why is Eye of Truth bonded to Malekus? There are three different versions of Kreoss and Feora – but how did each come to be, what’s different about each, and how are the differences in their statistics, spells, and abilities reflective of the change in them as a character?

To find these answers – especially as a newer player who may not have access to Mk1 and Mk2 books or a Menite Historian like myself – the Command Books are an excellent place to begin sinking deeper into the character of your chosen faction. With the Protectorate of Menoth Command Book, the structure of the Protectorate’s military is laid our for you in text and diagram, explaining who’s on top of the heap and who’s active where. The Northern Crusade, led by the Heirarch, Intercessor and the Harbinger, moves through Llael and the surrounding area spreading the Word of the True Law, while Feora’s Crusade of the Conquering Flame is more focused on events closer to home.

Of particular interest is the text concerning the Reclaimant order and their role – more specifically, who they don’t answer to. It’s also worth noting that while the text addresses the martial orders, such as the Order of the Fist and the Order of the Wall, the Knights Exemplar do not have any model entries in this Command Book… because they’ll be getting a book dedicated expressly to the Knights, Errants, Bastions, Cinerators, Vengers and more down the line. You can, of course, play with the models using the cards already available, but there promise of more armour-plated goodness down the line is a good thing.

The Command Books are, of course, your source for Theme Force shenanigans. Anyone who’s followed Lost Hemisphere for any length of time knows I love me my theme forces… The Creator’s Might is a theme force built around confounding your opponents with the Protectorate’s war machines. Literally the only units you can bring are Choir, and Rhoven & his Honor Guard. Beyond that it’s solos, battle engines, and warjacks all the way, including the Avatar of Menoth. Now, when it comes to a theme force built to ram warjacks down your opponent’s throats and to crush the heretics beneath the armoured boot of faith, I naturally lean toward one man who has amazing new art in this book…

Never forget shoulder day, Amon Ad-Raza… Why yes, all of my warjacks willbe affected by Mobility every turn, thank you for asking, and no, you will not ever get a free strike against any of them, because Amon grants them all Parry… I’m just going to sit here cackling to myself for a moment…

Okay, I’m done.

The other theme force, Guardians of the Temple, is centered on the Flameguard in all their forms, and lets one of your units of Daughters of the Flame come charging in from the side of the board. I don’t know if you got to experience Ambushing Daughters a few years back when it happened in one of the leagues, but damn…

Aside from giving details on how Warcasters are discovered and trained, how Warjacks evolved in a culture that’s traditionally averse to arcane mechnika, and how the philosophies of war have changed over the course of the Protectorate’s history, each and every model entry provides background flavour and little details that will not only expand your own understanding of the weapons you hold in your hands, but can also feed into a grander understanding of Menoth’s Will. Tactical tips accompany many entries helping ensure you have an understanding of how the rules are to be interpreted, and for the gorgeous new art throughout the book showcases the glory of the Protectorate at war.

Of course, you knew full well at some point I’d have to bring up my favourite solo in the game, the Allegiant of the Order of the Fist. 3pts, a pair of P+S9 Weapon Master fists connecting at MAT7 with Sidestep, Parry, Tough, Steady, the ever lovely Shifting Sands Stance pushing the kicky monk to DEF18 and now natively possessing Advanced Deployment, the one thing I felt it was missing in MkII to make it a super model… I am, of course, now waiting for a theme force that lets me field 5 of them again, but I can’t expect Privateer to grant *all* of my wishes at once… 

After the gallery of beautifully painted Studio models, we’re treated to a painting guide for three different schemes – Studio, Umber Guard, and Grim Inquisition – and then a selection of alternate schemes, including a great rendition (among other also great renditions) of High Executioner Servath Reznik by longtime Lost pal Chris Cawthorn. Privateer Press continues to encourage personal creativity and interpretation of models, while at the same time providing a guiding hand for those who aren’t quite ready to paint their Judicator bright yellow.

The Protectorate of Menoth Command Book is in stores already, and it’s the perfect time to start your own personal crusade against those filthy Morrowans… er… I mean, against all the heretics, not just the Cygnarans, it’s just that, well, they’re Cygnaran and need to be wracked, the whole lot of ’em… except maybe Nemo, I like him.

One Response to PoM Command Book

  1. Wow, the new art is fantastic!