Many years ago, I played Warhammer. It was the early 90’s and my introduction to tabletop miniature wargaming. When I immigrated, I had to sell pretty much everything off to finance the move halfway around the planet. After several years in Canuckistan, I discovered Warmachine/Hordes. Wait, said my brain. A tabletop game where I don’t need umpty bajillion models, and and AND I could play robots and zapguns against monsters and crossbows all in the same universe? Hot diggity!
Fast forward several years and Privateer Press expands their gaming options with the introduction of High Command, opening the door for Cardfloppers to sink their teeth into the Iron Kingdoms. We had the core Warmachine set, the core Hordes set, and then Faith & Fortune bringing in four more Warmachine factions. True to the tabletop, we can once again play our Warmachine and Hordes factions together in one glorious melange, with no-one excluded just because they prefer a different type of fictional setting. Is it clear how much of a deal this is to me yet?
Point is, last month Privateer took another step. After blowing the door wide open to card game fanatics, they’ve started throwing metaphorical bricks through the window with their Rapid Engagement two player starter. I picked on up and GenCon and made new pal Budi play games with me while I was at Pennsic.
Look how sweet and innocent he is, so happy to be a newly recruited Lostie. Warms my heart, it does!