• Tag Archives Gamora
  • MCP: Gamora – The Deadliest Woman in the Universe

    We’re on a bit of a Marvel Crisis Protocol tear right now, and Gamora’s next up. When I think of the Universe’s most dangerous beings, I confess that a green-skinned, sword-wielding alien wouldn’t have been my initial thought when we’ve got Death Stars and the Borg and the like, but when it comes to daughters of the mad titan who’ve been raised as superlative combatants and assassins, only one can hold the title.

    Gamora has been a member of the Infinity Watch, long time guardians of the Infinity Gems, and in more recent years has carved her way into the limelight as a core member of Peter Quill’s Guardians of the Galaxy.

    Swinging in at Threat 4, Gamora is fast and lethal. Her basic attack is God Slayer, rolling 6 dice and inflicting Bleed. That in itself isn’t bad at all, but when you stack it with Deadliest Woman In The Galaxy ability means every Wild you roll lets you convert a dice that otherwise missed into a hit. This significantly ups the hit averages on God Slayer and her even deadlier Cosmic Assassin.

    Cosmic Assassin isn’t cheap – costs 4 -but it has a longer range than God Slayer, strips a defensive success away from your target, and grants you a free second attack at another target within 2 of the original target. Note that this means you can make your fist swing at a target 3 away from Gamora, and then the second at a target 2 further beyond them, making it one of the longest threat range attacks in the game.

    Her melee attacks are supported by Assassin Leap for bonus distance as the throws herself S distance ignoring any collision damage, and Martial Prowesslets her roll 5 dice in defense against any attack launched from a nearby source rather than her natural 3. Odds are you’re going to reduce any incoming damage, but if you manage to negate it entirely, the attacker takes 2 damage themselves. On offense or defense, Gamora is stabby.

    Living up to her title, Gamora is something of a cruise missile. She can run L, Assassin Leap S, Cosmic Assassina target at 3 range, triggering the second rapid strike attack at a target 2 further, tolling 6 dice for each of the attacks with Wild results letting you switch misses to additional hits. While she may not be inclined to succumb to pelvic sorcery, she’s certainly equipped to conduct emergency surgery as long as you’re willing to consider disembowelment as a successful result.

    One of the heaviest hitters on the Guardians roster (at least until I get my hands on Angela), Gamora is the precision scalpel to balance out the hand grenade that is Ronan. Packed with her sister Nebula, you can find Gamora at your FLGS or preferred online retailer.

  • MCP: Unboxing Gamora & Nebula

    I’ve decided to dub these two the Sisters Of Absolutely No Mercy Whatsoever. I have mixed feelings on the two characters based on their comic history, admittedly based in part on my limited exposure to them. I don’t know that I’ve read more than a few comics with Nebula in them, and my exposure to Gamora in large part stems from her time with Adam Warlock’s Infinity Watch in the 90’s, when her prime function was standing around in a swimsuit with large mesh segments and wearing a cape.

    The reinvention of Gamora into a character more befitting her sobriquet as the deadliest woman in the galaxy occurred later, and the concept became the cornerstone of her portrayal in the MCU. While Peter Quill does give her a tough time when they first meet, there’s no questioning that she’s come a long way from the shallow portrayals of her early comic history. There’s a reason her two attacks in Crisis Protocol are God Slayerand Cosmic Assassin.

    Nebula largely flew under my radar as a cosmic bad guy in the Marvel universe, until Karen Gillan’s reveal that at a comicon panel that she’d shaved her head for the role. So yes, I freely admit that my fondness of Nebula is almost entirely based on my being a fan of Karen Gillan from her time as Amy Pond in Doctor Who. I regret nothing.

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